using System.Collections; using System.Collections.Generic; using UnityEngine; public class FMODListenerFader : MonoBehaviour { // Start is called before the first frame update void Start() { FMODUnity.RuntimeManager.StudioSystem.setListenerWeight(1, 0f); } public void SwitchToListener1 () { FMODUnity.RuntimeManager.StudioSystem.setListenerWeight(1, 1f); FMODUnity.RuntimeManager.StudioSystem.setListenerWeight(0, 0f); Debug.Log("Now Listening To Audio Through Camera"); } public void SwitchToListener0 () { FMODUnity.RuntimeManager.StudioSystem.setListenerWeight(1, 0f); FMODUnity.RuntimeManager.StudioSystem.setListenerWeight(0, 1f); Debug.Log("Now Listening To Audio From Player"); } }