Book Your Free Lesson!

Okay. So you’re an audio professional. And a great one too! But let’s say that you’re working on an exciting video game project being built in Unity. You’re making some fantastic audio and you’ve agreed to implement that audio using FMOD.

BUT OH NO!

You’ve hit a wall, the code isn’t working as intended and you need to get it working fast! Well then it’s time to save those precious minutes by booking a lesson with me, Henry!

If you can’t get your audio to behave the way that you want then we’ll together inspect your project, analyse your plans for the sound, and not only will we implement your sounds together, but you’ll walk away with a better understanding of Unity, C# and FMOD too!

And you wouldn’t be the first…

“You learn a LOT with Henry, he is very clear, precise and determined to teach you all you need to know about your topic of choice”
"Not only was Henry able to provide me with ideas for implementation in a complex project he hadn’t seen before, but he even wrote me extensive afterthoughts and kindly offered additional assistance if needed."

Sorry, but these lessons are currently unavailable. I’ll be updating this page in the future to let you know when they’ll be coming back.

“So How Do I Book A Lesson?

And How Much Is This Going To Cost Me?”

Illustration of COVID-19, created by the Centres for Disease Control and Prevention (CDC)

Right now I’m offering these lessons to you free of charge. However in return for my time, I would like to ask you to make a donation – big or small – to the GlobalGiving ‘Coronavirus Relief Fund’.  Once you’ve made your donation, simply forward an image of the confirmation email to henry@scottgamesounds.com. I’ll then be happy to send a link to you, where you can book yourself a lesson at a time and date that works for you.